![]() As for if there is a bug where this can occur randomly that I can not say since bugs are kinda random but I can the ghost can not normally hear you in multi player if push to talk is enabled unless you are pushing the button. Then when you get further away from people you will need to push the walkie talkie button. Put this to off so you can freely talk without having to push a button. There you will see local push to talk with is on by default. A few times it did open the door to the room she was hiding in but it does that normally just to check rooms (so it proves nothing) and it walked away shortly after despite her taunting it non stop. Go to options and then pc settings then scroll down all the way. During those 5+ tests (wanted to be sure it was not a fluke) the ghost never once got her. As soon as the hunt started she started talking/taunting the ghost but she did not push the button to let it go through the game (I could hear her in discord so I knew she was doing it). However, there was a new change in the way the game handles voice and figured I would test it myself now, I had a friend who uses push to talk get in discord with me and she went to hide during a hunt. That is 1 reason why most of the popular high level twitch streamers usually play multi player. The trade-off is that a ghost will be more active in solo games (meaning it will give evidence and show itself more often). You can also try pushing the B button (global push to talk) and talking through the cube. However, if you have push to talk on in multiplayer the ghost can ONLY hear you if you push 1 of the 2 buttons to talk. The game always worked so that if you are solo the ghost can hear EVERYTHING your mic picks up even if you have push to talk on.
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